Saturday, 12 July 2014

Things to Come...

In the very late 1980s, TSR inc., then-publisher of Dungeons and Dragons, did an incredible thing - they released a magazine.  The magazine, titled Dungeon, was a companion-piece to their very popular Dragon magazine.  For those that do not know, Dragon magazine was the premiere D&D magazine, catering to players, GMs, and rules-tinkerers alike.  It was a game magazine filled each month with ideas and modifications to everyone's favourite role-playing game.  

Unlike Dragon, however, Dungeon would have a considerably narrower focus.  It was dedicated entirely to adventures - a treasure trove of modules and adventure ideas  for the harried Dungeon Master.  Over its twenty-odd years of publication, it has released adventures ranging from mind-boggling tesseract dungeons to insane circus carnivals, from angry orc hordes to confused flumphs trapped in a box.  Like its sister publication, it is a magazine that has helped shape the hobby.

Dungeon has changed formats, now available only online in a paid-subscription module.  Some people, myself included, believe it is currently only a shadow of its former self.  

This blog is an attempt to bring back the spirit of Dungeon magazine.  Its goal is to release a short adventure every week.  GMs can use the information herein to run interesting adventures that are designed to fill several hours' worth of play.  

The adventures in this blog are designed to be relatively short.  The goal is to have adventures that provide a good mix of combat, exploration, and social interaction.  In addition, it is my goal to have "new" content in every module - whether it be a brand new spell, magic item, background, or whatever else.  Each adventure will be presented throughout the week - a new post a day.  Over time, this will provide a strong backlog of adventures to draw upon - all for free, and not behind an online paywall.  

That's the goal.  Only time will tell whether it is reached.  There are bound to be unforeseen snags along the way.

In addition to all that, this blog will be something of a 5th Edition sounding board, posting links and reviews of 5th edition materials.  Being something of a game nerd, I imagine it will also be the final repository of my thoughts and opinions on off-topic board games, though I will try to keep these reviews to a minimum.  

About a week ago, Wizards of the Coast released the "Basic Rules" of the upcoming edition of Dungeons and Dragons.  As of writing, these rules cover the basic contents of the Player's Handbook, releasing sometime in August.  Right now, there are no "official" rules for dungeon creation, monsters, or treasure acquisition, making the end goal of this blog somewhat hard to hit.

For now, this blog will focus on providing extra materials that complement the materials provided in the Basic Rules.  Soon, I hope, there will be enough materials to provide an adventure a week.  For now, I hope the reader will be satisfied with these smaller game expansions.  

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